SLE example: Game - Medieval Swansea

This is an example of an interactive game in which learners take up the role of a detective to solve a mystery. It can be used to teach History.  The game can be played on all digital devices. 

It provides different scenarios and characters. The learners have to go through different stages. Every stage provides the learners with new challenges and gives them with instant feedback. 

The users can go on a virtual tour using a GPS-enabled device such as a smart phone or tablet. They can track their location as they move around the map.

Link: http://www.medievalswansea.ac.uk/en/

Posted by: Giovanna Gabriela da Rosa Suárez

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